![]() ![]() ![]() With that said, please don't get me wrong: I LOVE that you need to look for food and fuel, it's a perfectly fine mechanic, I just wish it wasn't so "in your face". The contrast in how Void Bastards wants the player to feel is jarring to me. Food, Fuel, and worst of all very limited ammo) that scream: "don't ignore me! pay attention to me! this is serious! you better put on your serious face or you're gonna die!". See, the game has this constant feeling of "Aaah don't think about it just go into space and shoot and loot stuff", but at the same time it has some pretty strict survival elements (i.e. I mentioned Borderlands earlier for a specific reason: it succeeds in what Void Bastards is so close to being, that is a slaughter-fest with brilliant, dark humor while also being pretty damn hard in the right departments. ![]() There is a glaring clash between the sarcastic, hilarious macabre humor of the game and its gameplay - chiefly the survival elements of it. The game feels like it wants to be both a "go freaking nuts and have a blast" type of game à la Doom or Borderlands while also being a tightly balanced Rogue-inspired experience in the same vein as The Binding of Isaac or FTL, and it doesn't quite succeed in merging the two styles. Having reached about 15-ish Hours of game time though, I finally feel well-equipped enough to talk about why - despite liking it so much - I find it so difficult to truly enjoy. That changed just over a week ago when I finally picked it up in search of something fun to distract myself with, and boy did I find what I was looking for.Ī Rogue-lite, Space Exploration experience with elements highly reminiscent of FTL, Borderlands, Doom and more? Sign me up! Void Bastards is a game I'd been hearing about for quite some time, but never bothered to play. ![]()
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